Construction of mesh of body surface for 3D design clothing

  • Luu Hoang Hung Yen University of Technology and Education
  • Ngo Chi Trung Hanoi University of Science and Technology
Keywords: body surface mesh; clothing 3-dimensional design; anthropometric points.


This paper introduces a new approach to determine the anthropometric point (endpoint) important on the human body surface through the process of scanning sample from the body scanners 3D Body Scanner. Based on the important anthropometric points, the body surface mesh is determined and used for next steps of clothing design. Body surface grid is one of the important factors to design three-dimensional clothing. To simulate the mesh of anthropometric points and body surface, the simulation programs have been developed based on the programming language Grasshoppe, which runs on the platform for 3D graphics Rhinoceros 5.0.


Tài liệu hướng dẫn sử dụng máy quét [TC]2 NX-16, Viện dệt may, Tập đoàn dệt may Việt Nam.

TCVN 5781:2009 phương pháp đo cơ thể người, Tổng cục tiêu chuẩn đo lường Việt Nam.

[TC]2 2010, 3D Body Scanning & Technology Development, viewed 10 October 2010 <>.

Andrew Payne. “The Grasshopper Primer Third Edition”

Yong-Jin Liua,*, Dong-Liang Zhangb, Matthew Ming-Fai Yuenc, A survey on CAD methods in 3D garment design. Computer in Industry 61 (2010) 576-593.

Shin-Wen Hsiao, Rong-Qi Chen, A study of surface reconstruction for 3D mannequins based on feature curves. Computer-Aided Design 45 (2013) 1426-1441

How to Cite
Luu Hoang, & Ngo Chi Trung. (2016). Construction of mesh of body surface for 3D design clothing. UTEHY Journal of Science and Technology, 11, 102-108. Retrieved from